Ocarina of Time is a 3D action-adventure video game developed and published by Nintendo for the Nintendo 64. The game is set in the fictional land of Hyrule, which is divided into various regions, each with its own unique environment and inhabitants. The game features an open-world map that the player can explore at their own pace, with areas accessible through warp points or by traversing obstacles using the game's various mechanics. The map is divided into different sections, with each section containing a dungeon, mini-game, puzzle, or boss battle. The central hub of the game is the Temple of Time, which serves as a gateway between the game's past and future timelines. The overall design of the map is interconnected, with the player's progress through one area often unlocking new paths or secrets in another. The map is also filled with secrets, hidden areas, and collectibles that encourage exploration and backtracking.
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